The goal is to create this counter-rotating object in blender: 1) Click the object where the counter mirroring object is attached to. 2) Press Shift + S, select "Cursor To Selected" 3) Right click, hover over "Set Origin", select " Origin to 3D Cursor". 4) Click on the object to be counter mirrored, go to "Modifier" tab 5) Select "Mirror" modifier 6) Click "Mirror Object", and select the object where the counter mirror object is attached to Done!
The goal: To select all the bones, specifically the left wrist + it's descendants. 1) Select one of the bone in wirst.L 2) Go to Pose Mode 3) Press A 4) Press Ctrl to deselect the bones that you do not wish to select. Optionally, you can use the "Select Pattern" option to select object with specific patterns. For example, if you want to select bones with .R pattern. 1) Select the armature 2) Go to Edit Mode 3) Go to Select menu 4) Select "Select Pattern" 5) Type "*.R" to select bones with .R in their names
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